Friday, 6 June 2014

Week Twelve

The Final Result


After working on this project i have found that the best and most user friendly software is 123D Catch but not the most powerful. I have also found my self more a lot more efficient on illustrator and found there a easier techniques and more efficient like the mesh too and the gradient tool to get realistic results. To also proof that i have done the work i have added the cleaning folders, reason being is jumping from computer to computer.

Following is my contribution to my team


Adobe Illustrator 





3D Model














Project Wiki and Downloadable Files

you must have a wikispace account to see the wiki






References, Techniques Learned and Used



Visual FSM

Autodesk 123D Catch
Digital-Tutors - Scanning 3D Models from Photos in 123D Catch and 3ds Max

Adobe Illustrator
Digital Tutors - Tutors Converting Pixels to Vectors in Illustrator CS6
Lynda - Illustrator CC One-on-One Intermediate 
Lynda - Tracing Artwork with Illustrator
https://www.youtube.com/channel/UCLmsBtJEJP3GZUd_iPBr7fQ
https://www.youtube.com/watch?v=H1O4Dsng9Fc

Agisoft PhotoScan





Cleaning Folders Video 



Week Eleven

Group Meetings

Today me and Alyssa had a group meeting with Russell, we talked about what should be added to the wiki and the blogs and get feedback for our progress. We also collaborated together on how we will deliver the project and at what time. So far things have start to go smooth with the project and should deliver by the dead line.

As Mention before cycle of the project has change i will be doing the front part of the motor bike, the IP presentation, the wiki , the 3d modeling from photos.


Progress










The models have been chopped at the right places with pro cutter tool and fused together.